Destiny- The Taken King

Animation work through Prologue Studios. Created layout for the Oryx shots, including key frame animation and camera editing. Worked with motion capture on the shots with Eris, clean-up, and motion editing, prop animation of the shard as well as animation editing of the rocks crumbling from the FX department. Also got to help out the cloth team, wrapping to high resolution geometry, and exporting alembics for final renders. Experience using Shotgun pipeline.